A Galaxy in Flames

INITIALIZING

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Plain Answers

FAQ

Questions about the galaxy, the genre, multiplayer, modding, the Kickstarter, platforms, and how to follow development. If yours isn't here, send it via Contact — every message gets a real reply.

  1. Question 01

    What is A Galaxy in Flames?

    A Galaxy in Flames is a real-time grand strategy game set across the real Milky Way at 10,000:1 scale. You command one of the galaxy's major civilizations through eight connected aspects of empire.

  2. Question 02

    Is it real-time or turn-based?

    Real-time. Population, Exploration, Research, Military, Culture, Economy, Construction, and Diplomacy all unfold continuously rather than in discrete turns.

  3. Question 03

    Can I play solo?

    Yes. One player can command the whole civilization, with AI advisors holding any aspect you leave untouched.

  4. Question 04

    How does multiplayer work?

    Many players can share one galaxy. Each can run their own civilization solo, share a civilization with co-commanders, or play alongside AI-managed empires in the same session.

  5. Question 05

    How does shared-civilization co-op work?

    Up to eight players can share one civilization, each taking responsibility for one or more aspects of empire. AI advisors hold whatever no one claims, and your decisions always override theirs.

  6. Question 06

    Will you add more civilizations in the future?

    Yes — more civilizations are planned beyond the six at launch.

  7. Question 07

    Will players be able to create custom civilizations?

    Planned, in two forms. Players will be able to create custom civilizations based on the six core civilizations, and fully custom civilizations through the modding system.

  8. Question 08

    How flexible is the modding system?

    Very flexible. Full details to follow as the system matures.

  9. Question 09

    Is the galaxy really the Milky Way?

    Yes. The target is the real Milky Way at 10,000:1 scale, using real astronomical data wherever possible and embellished where the simulation requires it.

  10. Question 10

    What platforms are planned?

    PC and Steam for now. Other platforms are not being promised at this stage.

  11. Question 11

    When is Kickstarter?

    Targeting 2026. Join the Discord or the mailing list to hear the exact dates first.

  12. Question 12

    Will there be a beta?

    Yes. Beta access is planned as part of the development and Kickstarter conversation; timing and tiers will be announced when confirmed.

  13. Question 13

    How can I follow development?

    Join the Discord for live development, sign up for the mailing list for major milestones, and watch the Dev Log for posts.

  14. Question 14

    How can I help?

    Join the Discord, send a message, share the project, give feedback on public posts, and back the Kickstarter when it launches.

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